goemitter/main.go

139 lines
4.6 KiB
Go

// Package goemitter implements an event emitter pattern similar to Node.js EventEmitter.
// It provides a way to register event listeners and emit events with data.
//
// Basic usage example:
//
// emitter := goemitter.NewEmitter()
//
// // Register an event listener
// handle := emitter.On("userConnected", func(args ...interface{}) {
// user := args[0].(string)
// fmt.Printf("User connected: %s\n", user)
// })
//
// // Emit an event
// emitter.Emit("userConnected", "john_doe")
//
// // Remove the listener when no longer needed
// handle.Remove()
package goemitter
import (
"sync"
)
// EventEmitter provides event subscription and publishing functionality.
// It is safe for concurrent use thanks to internal synchronization.
type EventEmitter struct {
callbacks map[string]map[int]func(args ...interface{}) // Persistent event callbacks indexed by ID
onceCallbacks map[string][]func(args ...interface{}) // One-time event callbacks
lock sync.Mutex // Mutex to ensure thread safety
counter int // Counter for generating unique callback IDs
}
// EventHandle represents a handle to a registered event listener.
// It can be used to remove the listener when it's no longer needed.
type EventHandle struct {
id int // Unique identifier for the callback
event string // Event name
emitter *EventEmitter // Reference to the parent emitter
}
// Remove unregisters the event listener associated with this handle.
// After removal, the listener will no longer receive events.
func (eh *EventHandle) Remove() {
eh.emitter.lock.Lock()
defer eh.emitter.lock.Unlock()
if _, ok := eh.emitter.callbacks[eh.event]; ok {
delete(eh.emitter.callbacks[eh.event], eh.id)
}
}
// On registers a new event listener for the specified event.
// It returns an EventHandle that can be used to remove the listener later.
// The callback function can accept any number of arguments passed during event emission.
func (e *EventEmitter) On(event string, callback func(args ...interface{})) *EventHandle {
e.lock.Lock()
defer e.lock.Unlock()
e.counter++
if _, ok := e.callbacks[event]; !ok {
e.callbacks[event] = make(map[int]func(args ...interface{}))
}
e.callbacks[event][e.counter] = callback
return &EventHandle{
id: e.counter,
event: event,
emitter: e,
}
}
// Once registers a one-time event listener for the specified event.
// The listener will be automatically removed after being triggered once.
// Multiple one-time listeners can be registered for the same event.
func (e *EventEmitter) Once(event string, callback func(args ...interface{})) {
e.lock.Lock()
defer e.lock.Unlock()
if _, ok := e.onceCallbacks[event]; !ok {
e.onceCallbacks[event] = []func(args ...interface{}){callback}
} else {
e.onceCallbacks[event] = append(e.onceCallbacks[event], callback)
}
}
// Emit triggers an event asynchronously with the provided arguments.
// All registered callbacks for the event will be executed in separate goroutines.
// One-time callbacks are cleared after emission.
func (e *EventEmitter) Emit(event string, data ...interface{}) {
e.lock.Lock()
defer e.lock.Unlock()
// Execute persistent callbacks asynchronously
if callbacks, ok := e.callbacks[event]; ok {
for _, callback := range callbacks {
go callback(data...)
}
}
// Execute and clear one-time callbacks
if onceCallbacks, ok := e.onceCallbacks[event]; ok {
for _, callback := range onceCallbacks {
go callback(data...)
}
e.onceCallbacks[event] = []func(args ...interface{}){}
}
}
// EmitSync triggers an event synchronously with the provided arguments.
// All registered callbacks for the event will be executed in the current goroutine.
// One-time callbacks are cleared after emission.
func (e *EventEmitter) EmitSync(event string, data ...interface{}) {
e.lock.Lock()
defer e.lock.Unlock()
// Execute persistent callbacks synchronously
if callbacks, ok := e.callbacks[event]; ok {
for _, callback := range callbacks {
callback(data...)
}
}
// Execute and clear one-time callbacks
if onceCallbacks, ok := e.onceCallbacks[event]; ok {
for _, callback := range onceCallbacks {
callback(data...)
}
e.onceCallbacks[event] = []func(args ...interface{}){}
}
}
// NewEmitter creates and initializes a new EventEmitter instance.
// It initializes the internal maps for storing callbacks and returns
// a pointer to the new instance.
func NewEmitter() *EventEmitter {
ret := &EventEmitter{}
ret.callbacks = make(map[string]map[int]func(args ...interface{}))
ret.onceCallbacks = make(map[string][]func(args ...interface{}))
return ret
}